Wednesday, June 25, 2025
Saturday, June 14, 2025
I forgot I had a Blogger
It honestly just feels out of style. I think people just don't like to read anymore and kinda just stop bothering with this thing. I've been running ragged for awhile. Especially with crazy things going on in the world like Politics and family issues.
I won't bore you with details just noting that I'm still around. Just very tired now. I'm trying to pursue Voice Acting as a career even if it is late in my life. As parents go on and on about I should've had this down before I graduate. It's not as easy as people make anything out to be. Especially when you're armed with little to no info on it and the people that know treat it like something you should already know from the start.
I'm still gaming but I'm more on the lines of games that I want to play. I discovered that giving people choices to tell me what to play doesn't work out. Not cause the choices are bad. Just that they expect me to have money to buy these things or try and shove it down my throat. I know in youtube standards that's not the way to go but I rather play something I like than something the algorithm says. I also want to actually enjoy my games rather than speed through them. I'm not a speedrunner.
The other things that hold me up is that I want to try drawing my thumbnails for these games but that takes time that I don't have.
Anyway I'm still here. I hope to post more in the future.
Friday, December 2, 2022
Spoilers Freedom Planet 2 - True Ending
So after you gathered all 13 Time Capsules. You run back all the way to the Bakunawa Map and fight Merga once more. The fight is the same just a different ending. Pangu executes a protocol that plays back a message for Merga.
Merga’s will breaks and she cries for her love to come back. Although just before everyone can finally have a much needed chat. Syntax interrupts. Stating it’s booting up Code Black Version 2. (Why is there a version 2? Version 1 was bad enough). It takes over the ship and declares it’s gonna blow up the moon.
Carol rightfully complains that we already saved the moon why can’t it stay saved. Neera says there’s just one more fight. Before the girls run off we look at a depressed Merga who tells us to go on ahead.
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| Seriously why is there a version 2? |
So now new final stage. Everything’s rather silent much like Freedom Planet 1. Only difference is it’s longer and you can instantly die. What I mistake for stage ambience was actually a sort of stage timer. Syntax is watching you travel to the end and the entire stage is full of door unlocking puzzles. The longer Syntax has you in it’s sights. It yells at you to “GET OUT”. I honestly thought it was part of the stage and that the more you’re spotted the harder things get at some point.
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| I seriously thought this was just automatic I didn't notice the gauge on the left. |
No instead if you spots you (roughly 3 times) Syntax goes bat shit and instantly kills you. No joke. That bit gave me nightmares for about 2 days. Imagine some robot constantly telling you to GET OUT then suddenly impaling you to oblivion.
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| This is gonna give me nightmares for a few days. |
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| You just die. No get back up option. You literally just lost all your lives. Thankfully the game is nice enough to give you checkpoints for free on this stage. |
Once you finally get to the end. You fight Syntax who seems to have made some upgrades. It’s no longer the trolling computer program trying to kill you. It just wants you dead. Moving faster than Merga was and even smart enough to delay some of it’s attacks forces me to step up my game. Then it does another trolling bit. Syntax recovers its life back to full.
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| Syntax moves very fast making it hard for me to pick a perfect time to attack. |
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| WE'VE BEEN DOING THAT!! HOW MUCH HARDER DO I HAVE TO HIT IT?! |
Milla notes that in order to defeat it we just need to hit it as hard as we can. EXCEPT WE’VE BEEN DOING THAT!!!!
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| Surprise Merga Strike |
Oh, alright that works.
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| Wish Aaa and Askal were here right now. Corazone can't cause well she's injured. |
The fight continues and instead of having to worry about an instant kill attack. Syntax summons Brevon. Seriously? That’s just gonna make me beat you down even harder you know. The gang jumps in occasionally throwing in there own attacks. Except Merga which would’ve been cool.
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| Really you summon Brevon? That just makes me fight harder. |
After defeating Syntax the ship is about to crash. Carol runs off to get her sister. (I would’ve love to have seen). Lilac pleads with Merga to escape with them. Merga’s too busy feeling sorry for herself which leads to Lilac getting smacked from behind by Syntax. We end up with an epic NOOOOOOO!!!! moment as Merga leaps to save Lilac.
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| Typical feel sorry for yourself after getting whooped. |
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| Gives me Sonic Advance 2 Vibes |
The ending then plays out as normal. Nothing new added there. Booo...
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| Can we have a play as Captain Kalaw, Askal, Spade and/or General Gong mode please? |
End credits roll. We get an extra scene. Cordelia recording messages and getting to work on something. Which we assume is Pangu and the ancient ruins stage.
Saturday, May 21, 2022
Wow it's Been Forever Since I Posted Anything Here
So as the title says it's been forever. There are a couple of post that are still in "Draft" but they'll probably stay that way. I'm honestly afraid to post those. I'm afraid to post most things these days. It's not like my opinions won't be met with criticism and such. But more that even I don't know if I 100% agree with myself. It's a horrible feeling.
As it stands right now I'm just doing the bare minimum to keep afloat. Or really it's to keep my mind off the idea that the world is crumbling around me. If I'm not doing that I'm sleeping. I don't think I can handle the world outside my room. I feel trapped to be honest. And I'm too scared to leave despite the way out being right there in front of me.
I've once again started projects but I feel like I can't do anymore. I question myself what's the point of the whole thing when I know the end result is gonna be a major fail. At that point I end up telling myself to stop wasting time and keep doing what works despite how much I hate it. Youtube seems to think that way.
Youtube Stuff
I don't have much to talk about here. I'm between games trying to keep up with recording. It's not the energy it's more of a willpower issue. I just have days where I don't want to do anything. Then I find out I have nothing ready for the day and rush to record something. I wish I could say I had an issue with comments but it's more that I have an issue with no comments except on old stuff. I guess I don't mind. It's better than no comments, bots, or whatever.
I want to do a sort of visual novel, game review sort of thing. But I'm finding it's not exactly working out as planned. Picking a game to review is rough and just getting anywhere with it just has me being a defeatist and immediately want to quit on it. I had some encouragement from other people but I just don't see myself doing it. I want to but I immediately feel like it's gonna fail and not worth the time sink. That's not counting the home interruptions I get.
Games Currently Working on At the Time of this Post:
- Persona 4 Golden
- Chocobo GP
- Mana Khemia 2: Fall of Alchemy
- Megaman ZX
- Under Night In-Birth
- Ring Fit Adventure
- Night in the Woods
Other Things I'm doing
Random Voice Overs
Streams
Tuesday, November 9, 2021
QuickPlay - Armello
Armello
Story
Gameplay
- Politically - You earn the King's favor to the point that he gives you the throne.
- Kill the King -You manage to slay the King therefore making yourself the new king
- Corrupt the Kingdom - By making yourself more infected with "The Rot" you eventually overpower the king making yourself the new Lord of Calamity.
- Purify the Land - Collect Spirit Stones and purify the kingdom
My Only Disappointment
Music
Graphics
Overall
Saturday, September 11, 2021
Dead or Alive 3 - Not the Best Re-Visit
Lust Sin from Blazblue. It fits, least from the beat and I'm not using the LA Vocal version.
Now if we're gonna refer to the stage backgrounds you can obviously tell especially on higher end TVs that the backdrop is just a still image. I'm also not sure but I think there's some raytracing in certain stages. If you don't know what Raytracing is (I didn't know until Spider-man Miles Morales was released). It's basically the reflection of light on objects. You don't see it a lot in games cause that's a lot of work. And if you do it wasn't done too often.
Aside from the pressure based buttons. The controls are pretty smooth and responsive. Most games I find myself having to mash out motions just to get special moves. This one not so much. I find myself preferring analog input cause it's a 3D Fighting game. So I want to use the analog stick to move around in 3D. I wish I could keep the Analog input but remove the pressure based buttons.
- A Shockwave that can be blocked or jumped
- A Fire Wave that has to be ducked and can't be blocked
- A multi-firing projectile that has to be sidestepped and can't be blocked.
The worst features is fighting this guy up close. He's incredibly difficult to read. Having decent High-Low mixups is one thing. Another thing is being unable to tell if he's blocking or not. Mainly due to the camera angle but you can't really see if this guy is blocking until it's too late. And usually if you're attacks are blocked expect to get thrown and then deal with more projectile spam.
Sunday, August 1, 2021
Aggelos - Weirdest name for an adventure game imo
- Initial release date: June 19, 2018
- Developers: Storybird Games, LookAtMyGame, Wonderboy Bobi
- Genres: Role-playing video game, Platform game, Indie game, Adventure
- Publishers: PQube, LookAtMyGame, Arc System Works, Look At My Game
- Platforms: Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows
So the game's name "Aggelos" has the meaning of "angel, messenger, the messenger of God". Huh...never thought of that least till I reached the ending.
Aggelos is a RPG, Platformer, Adventure game. You play as a hero (who's name escapes me cause I don't think they even mention his name.) But like most adventure games you're the destined hero to save the kingdom. Your task is to gather the 4 elements and put a stop to Valion who intends on taking over the kingdom of Lumen. There's honestly not much story past this. So your job is pretty straight forward. Enter the dungeons, beat the bosses, get the mcguffin, repeat. Simple and like very old school Adventure games back in the day. It's trying to use the formula's of such games like Zelda and Wonder Boy.
Gameplay
The gameplay is easy to pick up and play and you'll either get hung up on the difficulty or some random thing you have to do. Most puzzles are essentially figuring out how to get from point A to point B then actually doing so. Some of this can be a matter of patience, to the point that you begin to question if what you're doing is really worth the effort. Like certain dungeons requiring me to do precise platforming to reach a switch if I fail to do so then I have to restart the process from the beginning. Other puzzles either require some exploration or had me doing some action(s) I wouldn't normally do anywhere else.
The difficulty is a bit of an annoying point for me. While most of the dungeons and it's enemies are relatively easy. There's either one or two enemies that are essentially damage sponges that I came across. Or its the boss fights. While most can be conquered through the simple task of leveling or coming back later with stronger equipment. I felt it really annoying that enemies just eat up a lot of damage before finally dying. The boss fights were essentially damage races as to who's gonna die first. At first the bosses are easy, then they shift to a phase that leaves you little room to attack and/or dodge. I found myself just saying forget dodging and attempt to tank the damage while wildly swinging my sword in hopes the boss dies before I do.
Another annoying bit I feel is that a lot of the sidequest aren't really sidequest. Whether it's an optional power up, extra life, or equipment. This all felt required to progress. Many of the sidequest aren't exactly obvious either. I either stumbled across them or used a guide. Maybe I could do without the extra life and I can make that up by playing better. But at the same time everything felt required. Like the Sword and Armor of Aggelos as well as the temple to power up the equipment. I shudder to think how much trouble the final bosses would be without it.
Graphics
The graphics are easy on the eyes. Enemies are well designed and either there size or shape gives the proper menacing feeling. I didn't have to strain my eyes to see something or attempt to figure out what an object is. Everything moves smoothly as well. There wasn't any lag or random issues with frame rate while playing. Which is a plus cause there's a lot of games out there that are dependent on frame rate to function properly.
Bugs and Glaring Problems
I looked up reviews after finishing. 1 comment that many people say I don't agree with. The other is completely true.
The issue people have with controller support. I didn't have that at all. With either control pad I used for this game. The first being an Xbox 360 Wired Controller. The 2nd controller I used later on for comfort being a HORI Fighting Commander for PS4. This game fully supported both of those without the need of a 3rd Party Program. And I started this game days before it's official release. (Only reason I finished it now was cause I had other games to play)
The 2nd issue I read commonly across reviews was the game taking quite a bit of time to load. Particulary when you open the menu. I actually was worried sometimes when I paused to open the menu as the window would say the game isn't responding. Uh oh. But then it would load. But the time between that was noticeable when compared to the rest of the game.
The only other bug I came across which I can't really reproduce is that I somehow despawned a boss. When I opened the menu to heal myself. Loading back to the fight the boss was gone. Music still played. So I got worried and was about to get angry. I opened the menu and closed it again and it was back. Weird.
Overall
Well if you want old Platformer Adventure game that isn't staggering your budget Aggelos is the place to go. I'm not big on the ending. But this game also encourages some replay value by having higher difficulty modes, a death counter, and a ranking. So this game rates you like it's a Resident Evil game. Basing it on how many times you died and how long you took.
I like this game but not enough to give a 2nd playthrough unless there was some sort of secret extra ending. This took me a little less than 10 hours to beat and I got 99% completion I guess the last percent is maxing out my level cause according to the guides I did everything.
You got 15 bucks then go ahead. It's worth the time.
BlackWargreymon/WarGreymon Combo
Sunday, June 13, 2021
Persona 4 Golden - 4/11 to 4/13
Tuesday, February 9, 2021
I've been Bamboozled by Content ID Claims
So anyone can just file a content ID Claim and anyone can deny your dispute.
As usual with how Youtube is these days I recieve a Content ID Claim for a video I literally just uploaded. Cause FYI bots now scan your video before it fully uploads. After examining the Claim on my video. I find that it's completely incorrect. Not completely unusual. However this had a different ending than the 1 of 2 outcomes I usually expect. Instead of my dispute being accepted or rejected by the companies in question. Instead a completely different company denied my dispute!
So early this month I received a Content ID Claim from Warner Chappell, Sony ATV Publishing, & PEDL. I disputed the claim cause what was being claimed is completely the wrong song. So simple mistake obviously. After jumping through hoops I contacted each of these companies (2 of them being the same company) about the dispute to hopefully speed up the process.
*Sony ATV Publishing and PEDL are the same company just operate in different countries.
Today I get a notice saying a completely different company VCPMC_CS denies my dispute. This company wasn't listed at all in the original Content ID Claim and still isn't. What do I do? I can't even find this company anywhere.
What's the point of the dispute system when some completely different company can deny your dispute?
To give insight to what's being claimed. A battle theme in my recent Dissidia 012 Final fantasy video was being claimed as "Final Battle (Final Fantasy X)" Not only is this the wrong song being claimed in the video. But this song doesn't play at all in Dissidia. The actual song that plays is Saber's Edge -Arranged- version. After noting that in my dispute i proceeded to contact these companies to let them know and hopefully speed up the process. Letting them know of the problem.
But instead I get a company that wasn't even listed in the claim to begin with denying my claim. How is this possible? I had to go asking around and none of the answers were positive at all.
First the company VCPMC_CS happens to be another one of the many Music Collection Societies.
VCPMC = Vietnam Centre for Protection of Music Copyright.
Second it's possible (But I'm not convinced) that an additional claim was registered after the initial notice was sent. In which case why isn't it noted then when I check the claim a 2nd time?
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| The initial claim being made on my video. I disputed it due to the song name being incorrect. Note that only Warner Chappell, Sony ATV Publishing, and PEDL are the only Copyright Owners noted. |
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| My dispute being denied by VCPMC_CS. A company not at all listed in the claim. |
Since it was denied I had no choice but to mute that section of the video. Appealing the decision risks me getting a Copyright Strike or Facing a Lawsuit. Despite my dispute being correct. I do not possess the means to confidently appeal this.
I have contacted the companies about my Content ID Claims. None of them have answered at the time of this post. Many of them requiring you to jump through many hoops to find proper contact information. Most response I received was an auto-email bot.
I honestly feel bamboozled. A random company can just step in and deny a dispute being made. Despite my dispute being correct. Just feels like people with money bullying those without money cause they know the other guy can't fight back. While I could appeal the decision that would mean that I'm subjecting myself to getting a Copyright Strike and/or facing Lawsuits.
So we're just forced to take L's while these people get away with whatever they like?
Apparently this has happened to many other people as well. But seems that mines is a unique case. And I cannot get in contact with Team Youtube to receive some type of help on this.
Thursday, January 14, 2021
Capcom's Video Policy - I have Questions
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| Capcom USA's Original Tweet about there Video Policy (https://twitter.com/CapcomUSA_/status/1346729487266885632) |
While there's many reasons we can speculate as to why this was done. There's no confirmed answer and it drives from the main point. Many content creators of all sorts from people that Livestream, Upload Youtube content, fan artist, alike have read over this and found ourselves confused, concerned, angry, or just plain didn't care.
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| Capcom USA's quote tweet asking followers to post specific questions and concerns to clarify. (https://twitter.com/CapcomUSA_/status/1347675501293314048) |
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| Capcom Support said that the support page was meant for Games and redirected me towards there tweet. |
- How does this affect people that just play the game or do speedruns?
- What if the video was just showcasing a certain move in the game that isn't "modded". Does that have to follow Audience-Appropriate guidelines? Cause I've read comments on such videos and it sometimes makes it sound like it's for a much older audience.
- Does this apply to artwork? In particular fanart of characters? Some of my friends read this and complained that they can't draw there favorite character anymore.
- How does this affect various sites that host Capcom related content such as the Capcom Wiki?
- Where is the line drawn on Twitch/Youtube emotes featuring Capcom characters? Despite being considered fanart of characters used as emotes and notifications.
- For fan created content are we not to credit CAPCOM for use of the character's sprites or models involved in the creation of the fan content?
- Do we have any examples to go based off of?
Sunday, January 3, 2021
Quickplay - Brok the InvestiGator (Prologue)
Well been awhile since I tackled one of these games that I may or may not play in the future. I've actually had a growing stack of these that's probably about to topple over on me if I keep ignoring it. So might as well start here. Also new year. So I guess try and start strong??? I dunno.
Anyway Brok the InvestiGator. I stumbled across this game while combing through Twitter post. The game's website describes it as;
"The first "Classic Adventure" mixed with Beat'em Up and RPG, inspired by cartoons from the 80's/early 90's. What kind of detective will you be? "
Well I did grow up in that time. So I'm guessing Darkwing Duck, SwatCats, Goof Troop, Ninja Turtles, Street Fighter (The bad animated one), MK (The bad animated one) Sonic, etc.
My experience (You don't have to read Spoilers and all that)
So I start the game and...wow already in a disaster situation. Brok wakes up in a daze and the apartment's on fire with no way out. This isn't a typical left the oven on fire either. Someone set this up but no time to think about that gotta get out of here. While this is one of the many "Point and Click" adventure games that seem to have mixed reactions. I can tell you that this doesn't strike me as the "Sierra" style adventure games. The stigma that Sierra games carry is that you can get killed at anytime for anything. While that's not completely true. It's more like you get killed for not using common sense. Like you decided to stay and watch as all the guards are taken out by a genie when you should've been running after the guy trying to kill the princess. There are other silly deaths but a lot of is easily avoided by common sense. Anyway Brok the InvestiGator IS NOT A SIERRA style adventure game.
This game isn't going to kill you from a lack of common sense or exploring everything. You need to explore and figure out how to progress. Which is generally done in a few clicks. I also like how I can switch from using a controller to using a mouse and keyboard at anytime. Most games I played seem to have a problem with that. This isn't one of those. If you play with a controller the mouse pointer automatically moves to areas of interest for Brok to investigate.
So we need a way to put this fire out or to get out of here. Brok finds a robot. Maybe that can help...No instead the Robot thinks we're a burglar and tries to kill Brok. It fails to notice that the entire apartment is on fire. Technology people. I actually fear that this is how Technology will go in the future. Heck even now. That we get something to help us for convenience but when an emergency happens, that technology is completely useless. Anyway this is our first combat sequence. Combat controls are simple. Attack, Jump, and Block. I'm actually not used to seeing block in a Beat'em up. Blocking in beat'em ups is usually Don't be there but stand above, below, or behind the attacker. So yeah blocking is new. The combat isn't really anything special right now. But I did notice that Brok has a Dragon Punch. So we might be getting somewhere with these completely unsafe moves. LOL
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| You can sense attitudes? Did Skynet or MasterMold take over? |
After beating up 2 robots. We make it to the backroom. Oh no there's a woman trapped under a bookshelf. We gotta help! Lia uses her dying words to blame Brok for everything that's happening. Brok tries to lift the shelf but can't do so even after finding an object to help lift it.
COME ON MAN!!! USE THAT ADRENALINE!!!
Despite all attempts we can't save her and Brok decides it's best to just wait it out till it's over. She complains that Brok was never there and Brok has what looks to be an episode of repressed memories. Then he wakes up from the nightmare. Oh good I hope.
World Building
So now time for some world building. Well Brok lives in what looks to be a one bedroom apartment and it's pretty rundown. I guess that's his roommate sitting on the side over there. Pile of dirty dishes. A broken cleaning bot. I'm guessing this is a dystopian future.
Brok gets a call from a client. An officer who's incredibly stressed out about something but can't talk about it over the phone. He leaves his address and hangs up. Maybe this guy has some info that could get him killed? Conspiracy??? Eh...we'll get to it later. I don't see a clock anywhere so we got time.
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| What could you possible call a detective for that you'd be worried the line would be tapped? |
No that's not his roommate. The cat character playing on his tablet is Graff and happens to be Brok's adopted son. He took him in after the accident with his girlfriend Lia. Graff doesn't really open up too much and I'm honestly too afraid to press further into his life. Although I do have some qualms about who's turn it is to do dishes, not going to school, and locking the door to his room. I mean you could clean those dishes...despite it not being your turn (sorry kind of a pet peeve there). But let it be. Can't go triggering landmines.
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| NO WE DON'T IT'S BUSTED AND SHOCKING PEOPLE! |
After giving him some pocket money (and I feel like I should've thought about that) Graff mentions the Science Fair being later that day. I'm already having a bad feeling that Brok is gonna mess up big time here.
So we get outside and check the mail. Oh boy bills. And to make matters worse the bill states that, "FOR THE SAKE OF SECURITY" you basically have to pay it in person. Yeah right security. Too many real world things can be applied there.
Well try to go out the door and well...it's blocked by the cleaning bot. Brok tries to take it down and it shocks him. Well another quick puzzle. Grab this stick and there we go...broken robot but it's removed at least. Brok says he'll fix it that he has a friend that can. And apparently it has cat hair in it??? Graff denies it has anything to do with him. I'm not pressing it not enough info to go on.
So Brok has high cost bills, a stressed son to take care of, and a job that probably doesn't pay well. What else can we add?
Well how about a caring heart? Making our way outside. We see a guy getting beat up by 2 punks for money. Probably mafia. Brok can't stand to see such a sight and we get into combat again. Well the beat'em up is showing some elements again as we have the age old technique of getting grabbed by one guy while the other takes shots at you. After the fight. Hey...leveled up. So I can choose to level up Brok's HP, Attack power, or Special attack. Oh there's specials? Can't wait.
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| Well we got a Dragon Punch. So combat is starting off on the right foot. |
So we talk to the guy we rescued. His name is Tramp apparently??? He talks about how he has a disease that's killing him and couldn't get the medicine to prolong his life so that's why he owes whoever those 2 rat guys were working for. He goes on about he's a vet and essentially discarded by the military after a war. Brok insists on helping the guy even so much as offering his own home. Tramp declines and says that he shouldn't get too involved as those guys will come back. I kinda agree with him there. See while Brok has a big heart. The problem is that if he's messing with some gang or whatever and they come after him they might go after Graff, you know the adopted son. But Brok insists on helping Tramp out. Tramp hands him a medical prescription. If possible we might be able to get the medicine he needs. So side quest. I actually do want to help him out since I'm playing as Brok. I'm honestly not sure if I would've let him get beat up either. X_X
Main Client Sin
Moving on to our main client. We find hey a machine to pay invoices and a get a daily pill...except it's broken. Sigh...so we're totally living in a dystopian future. Moving on..in order to access our clients apartment we need a code. He left it in a text message.
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| I can't fix Brok's life but I'm not about to let a puzzle stand in his way. |
But we got a bit of a puzzle to solve. In order to enter the code we gotta press the right buttons and this isn't a simple numpad. Each button adds up the numbers in a certain way I also can't go backwards if I mess up. After messing with that we make it to the client. The client's name is Sin (weird name). Sin apparently lost his "Crippling Gun" and is stressing out about it cause he's new to the police force. He says if he goes in he'll be fired on the spot for not having it and he has no friends to help bail him out. Brok proves that he's horrible at haggling but agrees to find the gun for him. At least charge enough to pay your bills man. -_-
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| Do I look like I have credentials? Although you look more like a janitor than an officer so... |
Further investigation of his apartment. We find that this is also a rundown apartment. But also multiple wine glasses, a family picture, drugs? This guy might have more problems than just simply losing his gun. But he's the paying client so, lets not push our luck here. I forgot to bring up another problem we have with this client. He lost his gun in the dome and you need a special ID and apparently a DNA scan to get past the security check. Brok says he'll find a way pass cause he has a friend that's a hacker.
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| Pretty sure we could get arrested for this. And I'm not sure how far "I'm a Main Character" rule will let us slide with ransacking our clients house. |
And it was around this point I stopped. I wanted to keep going but I had so much to do that day I decided to leave this for later. I was already an hour in and I have a few guesses as to what's going on here.
Sidenote: A thought occurred at the end that what if I get punished for not locking the door. I do have a key to the apartment and I walked out without locking the door. Oh CRAP!!! X_X
Thoughts on the World Building
So this game takes place in a Dystopian Future. Usually this means wasteland territory where technology and even civilization is in small pockets. Not entirely true. There's usually a class system involved. The rich class (and some of the middle class) usually live in domes or some area of safety where they have a sense of security and sophistication. They don't care what's going on outside there wall as long as it doesn't interfere with there lives. When it does that's when they complain.
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| I look at this and feel like I can relate somehow. And I'm not even a vet. |
So yeah Brok has it rough. Although he's probably the guy people can trust since or try to take advantage of cause of his skills. He's a detective and doesn't necessarily answer to anyone. But he needs money and considering where he lives. Definitely some moral choices will have to be made.
The TL:DR
I have guesses on where this story will go based on the prologue. I also feel like Brok is gonna have it rough for a very long time throughout this game. Well if I'm behind the wheel I'll do what I can to avoid these pitfalls the gator is moving towards. Although BROK ISN"T MAKING THAT EASY!!! He's making me want to jump in the game and help him out personally.
Gameplay
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| YUCK!!! Ants!!! |
Gameplay the adventure aspects is not a Sierra style game where you die cause you lacked common sense. I appreciate the ability to switch between using a controller or a keyboard on the fly. Also things aren't completely hidden as with certain adventure games or needing a very specific spot to click.
The combat I feel is a wait and see scenario. While it's definitely not going to be Streets of Rage 4 (or Fight'N Rage) it's not bad. It has the typical beat'em up aspects.
Story
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| I may want to jump in this game to help you. But I can't help you with bills. |
World building is done well. I'm not left here thinking about a random plot point that felt important but never gets explained. I'm already sensing conspiracy but we don't really have an antagonist yet. Well I've only play for an hour so who knows maybe that will show itself later.
Music and Sound
I would have to listen to the background music on it's own. But I don't hate it. I mean it could have absolutely no music and I would get bored of the game. So we get a pass there. If you're going to ask me about voice acting. I don't have problem with it. As long as you can read your lines I'm fine with it. There are some games out there where the actors can't even read or say there lines right at all and it gets produced into the game. I also couldn't tell you what's good voice acting and what's bad voice acting since that seems to vary from person to person.
Overall
I want to see where this story leads. I do have this constant feeling of being want to jump into the game and help him myself. Which is good cause that means I like the story so far. This game clearly made the narrative it's focus which is a good choice as well. It also has bits of comedy which I do love for a game to have. It can't be despair hour 24/7. I'm rather looking forward to playing this one.
Other Screenshots
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| So are rats squealers? Do moles count as squealers too? |
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| So vegetarian??? |
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| Where have I heard school being referred to as the "Consciousness Center" before? |
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| I have absolutely no faith in this science fair project of yours with a name like that. |
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| Not gonna question your faith but I believe you shouldn't be selling things related to said faith. |
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| Why do I hear "They're Back" from Streets of Rage 4 playing? |





































