Tuesday, December 24, 2013

Dragon Ball Z: Battle of Z Demo

I have no video to show as of right now due to many unforeseen circumstances. But I will tell you my experience with it.

I can honestly say the game isn't bad. I don't really expect much from Anime-Based games but the gameplay isn't totally flawed. However this game isn't without its gripes.

This game plays very similar to a DBZ PSX title (I can't remember the name of it) I played when I was in school. It was a Japanese only title but the store that had it was selling it for like 150 bucks along with 2 other DBZ titles that everyone sought after. Thing is now as much as people wanted those games in the past now they regret there decision and its uncool to like those games. Such is time. Anyway like that old DBZ game which the title I'll remember at some point in my life. You pretty much just pick a character and beat the crap out of the CPU with multiple other friends or CPU buddies.  If you manage to fill the gauge at the top of the screen to max a character can unleash his/her ultimate move. Generally you continuously beat the crap out of the AI till there dead. Simple and easy to jump into.

The controls however are rather weird.  While running through the tutorial missions. The game didn't teach me how to block or shoot ki blast rapidly, it didn't even teach me how to DODGE!!!! Yeah I had to throw that in there. Luckily for the demo I'm strong enough to power through the AI and win. But I would like to know these things but the tutorials doesn't seem to teach those very things. I also find it very awkward to target certain enemies and attack them. There's times where my lock on acts rather funky and rushing to the enemy to attack becomes a chore.  Using my special move can get weird as well. Since you can't just fire one off and expect it to hit. You gotta time it just right so that the AI won't avoid it and that your buddies won't knock em out of the way of it.

Online Co-Op and Vs mode is obviously where its at. But at this point there's one thing that's very broken about it. The games system is very generous towards players that work as a team. Or really I should say those that gang up on one guy.  Not only do you take (or dish out) an insane amount of damage. But its very easy to startup.  I imagine this will mean nothing when the actual game comes out later. But I say you better get a group of friends to help you on VS mode or watch your team get gang banged one by one and then rage quit.

That's about all I can say about this demo. If you're getting the game I somewhat recommend you grab the demo. Then you can carry over the data to the actual game. Also if you're playing the demo. You may wanna get online as fast as you can so you can get better cards a lot easier.

Sunday, December 15, 2013

Final Fantasy VIII - Why am I playing this again?

I honestly have no idea why I popped this game back into my PSOne. Its one of my least favorites of the FF series with FF13 behind it.  When this game comes to storyline I follow it then it goes in a totally different direction with no reason as to why. Maybe there is a reason and I'm just not seeing it.  The battle system is rather broken right out the gate. And honestly I have little room to mess around and have fun in this game.  Well I'll speed through this game again as usual.


While Disc 1 and Disc 2 make sense. I'm of specially trained soldier with social interaction issues who gets paid to kill a sorceress.  Disc 3 really goes beyond as to why this is.  If you haven't guess what I'm talking about its the relationship between Squall and Rinoa. Pretty much Squall is a total jerk to everyone he meets and cynical personality knowing how things work and only speaks his mind when necessary.  Then suddenly after saving her butt on 2 separate occasions and being saved by her once and then falling into a coma. He loves her? HUH???? Did I miss something here? 

Worse for me is that the other characters pretty much get the shaft and are just there from that point onward. Sorry Quistis we'll never really know much about you. Sorry Irvine I know you're looking for love but did you get it? Honestly I never understand the Squall x Rinoa relationship. I don't hate it but I don't get how the sudden High School love started.

Battle System

I don't need to tell you how broken this system is. If you thought FF7 was broken. This game takes FF7 and makes it its slave in this category.  

-Squall has a button to make all his normal attacks critical hits.
-Squall has maxed out hit rate.
-GF's Break the game
-Junctioning makes you near invincible
-Limit Breaks eat your heart out Omnislash.

Seriously I have a hard time holding back. Especially since you can do all this stuff right at the starting gate if you know what you're doing or you have tenacity and time to do it. My main issue is despite being broken, I can't have fun with it or really experiment. There's not much room to play around in battles unlike other RPGs I've played. You might as (or demand) I do a challenge of some sort. Well if I have to do challenge then I won't have any fun whatsoever. FF7 or most other RPGs I can fool around and not worry about killing the enemy by accident or getting killed cause I fooled around. Ah whatever.

The One Thing I Do Like

Probably the part I do like is various cutscenes in the game. Like Biggs and Wedge, Running from the giant robot spider/crab thing, the bit at Fisherman's Horizon.  I love seeing those scenes.  And I do like the monster designs as well. Hell the Ragnarok ship is the best ship ever in FF.  So I can't complain there. I did forget how adorable Moombas are till now LOL.  

My Habits in this game

-I'll stick around and Draw till I have 100 Stock of each spell at least for Disc 1 and 2 (Unless its a boss fight).
-I generally Spam GF till about Mid Disc 2 or Disc 3 due to damage and spells available for me.
-Around Disc 2 if I get lucky or grind enough I start spamming Aura with Limit Breaks.
-My Party is generally Squall, Irvine, Quistis.  I don't really like the others.
-I generally have a specific GF set for the 3 characters. I don't really share GF
-Squall gets a ton of GF early on cause its generally the ones I like or well I wanna give him the junction abilities early
-By End of Disc 2 or Start of Disc 3 everything is Aura/Limit Break Spam.
-Card Mod EVERYTHING at Disc 4 and might just rush to the end with only what I need. Attack, Magic, Items, Save, Limit Break.
-I can't think of much of else but if I do I'll put it in.