Tuesday, October 17, 2017

What I hate about Alliance/Clans in Games - Marvel Future Fight

So I wake up today ready to do my usual in Marvel Future Fight. Only to find that I can't. Turns out I was kicked from the Alliance. What for? I don't know. Couldn't tell you. I can come up with various reasons but I'll never know for sure.

Possible Reasons

  • I don't speak Indonesian (A lot members speak that and English)
  • I don't have a 6-Star Wolverine (As I'm still behind in Epic Quest)
  • I don't have a Jean Grey (like above I'm behind in Epic Quest)
  • They secretly don't like me
  • I don't meet the new rule I didn't know about scoring 1.5mil in Alliance Battle weekly (Very Likely This Reason as I average about 1.2mil on good weeks). 
  • The leader wants to make room for friends (Also likely a reason)
  • They don't like Rocket Raccoon
I don't know the exact reason. It just happened. I woke up and saw that notification. I'm angry is putting things lightly. This was pretty much the thing that for me was more or less a dealbreaker for me in this game. I hate dealing with Alliances, Clans, Guilds, whatever you wanna call them. This is pretty much what I hate about a lot of online games. It's different from being put on a team that has cooperate like 95% of FPS games out there. This is like having a job or living in an apartment. 

So what happened with the Alliance is that the leader of the group switched. I would say it switched at least 5 or 6 times since I was in it. Either due to inactivity or just the guy in charge didn't want the responsibility. Regardless I didn't really care since during that time nothing really changed. I played every day doing my usual slowly improving in the game. Which is better than most people that play this game in general. 

Well what I did notice is that there was a lot of fighting in my alliance. It didn't involve me so why should I care? It was about handling modes or who's team is better. Even discussing the supposed tier list. It's stuff I don't care about and it doesn't involve me so why bother? We weren't even in the official alliance battle which doesn't happen until you reach a certain rank anyway. Either way they were fighting while I did my norm.

I guess it wasn't enough cause the leader changed one last time and I didn't notice. Like a boss that just got promoted or a new owner that wants to "Change things for the better" he changed the rules. With no notification. I can only guess that everyone else got the memo cause they use that app called WhatsApp. I don't use it especially with a bunch of people I don't know personally. I can only notice this cause I look at the Alliance and there's a small note saying minimum score in AB = 1.5mil.  Well since I average 1.2 million points on good weeks (About 850k on bad ones). I guess I'm getting the boot.

What pisses me off was no one told me of this. Not only that but no one was helping me out. When I stare at the chat at times it's either people complaining about who's better the other or they're helping each other with builds. Where was my help? Not to be found. Instead the new blood came in to boot out the old. Or they just got rid of people they don't like. Which turns out to be me in this round.  I mean I did my part to the best of my ability. But I didn't think a real life situation could happen in a game that doesn't even have official worldwide tournaments. 

Needless to say I'm pissed. I was planning on doing certain things in Marvel Future Fight but those plans got put on hold. I honestly don't feel like playing anymore. I'll have to find an alliance that isn't all gungho on crap modes. While it may already look like it. I'm just going to take a long needed hiatus from this game. It's actually passed my bullshit threshold. 

Friday, October 13, 2017

Shadowverse Update - The Cheating BS Update

Where I once praised this free to play game for having great visuals, a decent story, balanced gameplay, and a growing community. Now it has taken the typical free to play route. And by that I mean the game has resorted to making things impossible to play without throwing some cash around.

So this game has updated not only it's card base but also the single player story. However this is where the BS kicks in. Story wasn't exactly easy. As the first 8 chapters of the game you learned the ropes of each character's style of play. You could generally overpower them with newer cards that the AI didn't have Access to but even then the AI can pull out some crazy moves. So they weren't total pushovers.

But now instead of making more challenging themed decks you learn why certain decks are so heavily limited and can never mix with different classes to make them broken. Yeah that's right. While the last chapter in certain stories tried to mix decks it clearly had no idea what it was doing. Now it does.

Basically every class's ability is in play. Then to add insult to injury the cards have such synergy you'll get frustrated trying to defeat the AI. The AI's deck is pretty much stacked as well. You'll see them play pretty much the same cards every game in the same order. There isn't any, "Maybe I'll get lucky and they won't draw that card." THEY WILL DRAW THE CARD THEY NEED!

It's stacked against you in such a bad way. You just have to pray things workout right. It's like Early Yugioh Games where the AI could see your cards before you even draw them. In this case it's like a bad game of Hearthstone or any other card game you can think of. Where your opponent has a solution for everything you throw out. Even cards to essentially nuke the field.

To add insult to injury pretty much every time you lose the game insists that you buy a theme deck from them at the cost of some real money. I could deal with this cause it's just simple ploy to try and weasel money out of me. But Strike 3 came about when certain cards didn't work as intended.

Yeah various cards didn't work as intended. I thought I misread something. But no they decided not to work at all.


At the end of your turn, summon a Forest Bat if an allied Forest Bat is in play. If there were four cards in your area when the turn ended, destroy this amulet and deal X damage to the enemy leader. X equals the number of allied Forest Bats in play. 

This card was supposed to activate it's 2nd effect when I had 4 cards in my area. But it never did. I didn't destroy itself it did no damage. Nothing. WTH?!

At the end of your turn, deal 7 damage to a random enemy follower. 

This didn't do the damage it was supposed to. Instead of 7 it did 4. The opponent didn't have any effects to block/reduce the damage. WTF. Why? It's unexplained. 

That's just 2 of the cards that didn't work out right. The rest was even worse when the AI who had cards to boost the attack of specific types of cards but instead of just specific cards every card on it's side got boosted.  

Yeah I got pissed off. Instead of the game building clever themed decks to give you ideas on how to improve your game. You instead get matched against impossible decks literally designed for cheating. I doubt people care about the single player since these days it's all about doing anything and everything multiplayer.

Why design the game this way? I pretty much never want to touch this game again. The last time BS of this level happened was Soulcalibur: Lost Swords. Lost Swords was okay at first. With somewhat difficult events that was doable. But then never updating the story and throwing in events where bosses 1-hit KO.s you unless you actually put in money for the premium weapons and armor. The game didn't want any free to play players for there game. They wanted all the money they could get before they shut down.

I'm really angry right now. A game I liked changed like this. -_-

Monday, October 2, 2017

Oddworld Stranger's Wrath HD (PS3) - Probably the Hardest Game I've Played In Awhile (Pics and Videos Later)

Out the entire Oddworld Series, Stranger's Wrath was the only one that caught my attention. I remember seeing it on whatever X-Play was called before G4TechTV (which was originally just TechTV and G4 was it's own seperate thing) turned that show into utter crap.  I thought the game looked interesting but could never find or afford a copy. After decades of not owning I saw it on PSN and bought it there. I had no idea what I was jumping into for this one. Not too much.


So you start out being introduced to The Stranger. A very skilled bounty hunter that's great at his job...until you take control of him. You watch an FMV of The Stranger capturing a guy by the name of Blisterz Booty. He captures the guy in a way that reminds me of Batman and Kraven the Hunter. After a bit of tutorial you throw him in jail and you start to learn the ropes.

Now for a good bit of the game the story only establishes that The Stranger is just a bounty hunter. No backstory. When you start getting concerned you learn why he's a bounty hunter. He needs an operation from The Doc. But Doc charges him as much as any typical hospital would for an operation, $20,000. Yeah that sounds about right. Maybe on the low end. Especially without insurance which I don't think exists in this game's world. I should mention that "Stranger's Wrath" takes place in a rather post apocalyptic setting. There's very little technology, very few towns. and civilization seems heavily dependent on the few people that actually know either how to use technology or have some sort of trade skill.

So now you know why you're doing this bounty hunting gig. It's the only thing that pays. I guess it's not a bad job even in real life Bounty Hunters get paid big time. Assuming they do the job. According to "howstuffworks.com" bounty hunting can net you as much as $50,000 - $80,000 a year. That really isn't too bad although considering they put there life on the line to catch a criminal the pay may be too little. Thankfully Stranger's Wrath is video game and pretty much makes you a combination of Batman and Kraven the Hunter.

Now I was actually starting to like The Stranger. Well until I learned his attitude and demeanor isn't all heroic. If I was to classify The Stranger I would place him in Lawful Neutral or Chaotic Neutral. During one of your Bounty's the guy comes to you, terrorizing the town and leads into a long shoot out basically destroying the town. There's another moment where you meet the owner of an apple farm. He thinks your new security guard to take the money to the bank but Stranger needs the cash and takes it for himself. He's not doing these bounty's for the good of the town, that's just a small added bonus to him.

The favorite moments of mine is when you come across most the bounties. Stranger pretty much walks in and like a cowboy tells the guy it's time to go to jail, now come quietly or we can do things the hard way. Some of the reactions are actually rather funny. But then I started thinking about the names of some of these outlaws.

  • Boilz Booty
  • Blisterz Booty 
  • Filthy Hands Floyd
  • Looten Duke
  • Fatty McBoomBoom
These names...are obviously an innuendo. Not only that. I found Looten Duke panicking about going back to jail simply cause Filthy Hands Floyd and Blisterz Booty was there. And they took the innuendo path. If you jump in thinking this is going to be a clean game. Yeah you thought wrong. Normal enemies dialogue is either cussing up a storm or making dirty jokes at one another. But it's rather the old fashion kind of dirty jokes. Unlike today where dirty jokes are generally badly formed sex jokes. Still this game is dirty. 

Spoiler Territory
After awhile of bagging criminals. Stranger realizes he's not getting much at all.  But there's one bounty you can get an instant 20 grand for.  The Legendary Steef Head.  Final Boss??? Well you make the call to a strange man over the phone and Stranger says he can get him. Our mysterious man afterwards makes another phone call. To his favorite underlings. Saying to get the Steef Head first and kill the hunter. Uh oh.

Later on. You start feeling good about yourself. At this point you should have the 20,000. I didn't have the money. But I found out that it didn't even matter. You're led into a trap and someone's killed the Doc. The bounty hunters came for you. Knocking you out, then stripping you of all your gear. He tries to "reason with you" while you're strung up. Getting information about the Steef Head. Well, convenient papers fall out of your pocket and the secrets out. The Stranger is The Legendary Steef Head. Welp now what. Well lucky for the Stranger someone mysterious ninjas or tribal village help you out. Freeing you from confines. But you discover that all the normal townsfolk want you dead too. They heard of the 20,000 bounty on your head and they want it too. So you make your escape. 

Now at this point the story kinda rushes forth. You meet some weird looking grubb fish looking guys telling you that they're the ones that rescued you and they need your help. Some guy named Sekto built a damn to cut off most of the water supply and kick these guys out of there home. Thinking deeply about it Sekto must've changed civilization heavily by doing this. They want you to kill Sekto. Well thankfully the Stranger has a reason to kill him too. He put a bounty on his head, now it's time to pay. 

And payback is rough. You go through what I think are some of the hardest levels in the game. But also you get upgrades that reveal that playtime is over. This time everyone dies. While you used to bag outlaws for some easy cash. That's gone. Now they turn into ammo. They get eaten by your ammo and turn into more ammo you can use. 

Once you reach the end you find Sekto's hogging all the technology. If you didn't notice from all the attacks he's led attacking these grubbs. He's got tanks, drop ships, and everyone's fighting more like a military force now. Oh boy.

What I did find a bit unsettling is the enemy chatter. They mention about wanting to live forever. What? How? As I make it to the boss it's a rather difficult fight. But after winning Stranger shows his dead body to all the villagers. And everyone parties as the dam is destroyed. But after that. You get something of a "huh?" ending. Turns out that Sekto was also a Steef Head. Just like the Stranger. And he's really old too. His last words ask about the water being free. Well of course it is. But while seeing the water you see what look's like Sekto's head turn out to be a squid and swim off to parts unknown. ???? Then you're left with a quote that get's you thinking about things. 

All I could surmise from this was, a long time ago the world was full of water. And apparently that water was special. But thanks to Sekto. He apparently got jealous that everyone had access to this water and decided to take revenge. Changing all of society. Giving the promise of allowing certain ppl access to this water let him build an empire. And Sekto apparently intended on selling the water to certain people who have money.  I dunno. I'm a bit confused.


The gameplay ranges from moderate to painfully hard depending on levels. But the controls are simple. The mechanics are also easy to understand. 

So this game plays a bit different from your typical 1st/3rd person shooter. You only shoot while in 1st Person mode. You move faster and have some combat moves when 3rd person. The square button reminds you of what you're supposed to do. Although sometimes I have trouble understanding The Stranger. 

What makes The Stranger a true badass is that he doesn't need any health pickups. When he takes damage. To recover your health you simply hold down triangle. Then you'll watch the bounty hunter shake off bullets and other things like it's nothing. Only costing you stamina. He doesn't need some random first aid kit to recover life. He just shakes it off. Like a real man does! Yeah. (Yeah I know that doesn't work in real life.)

You collect ammo by hunting for it in the wild. While there's ammo crates from time to time and you can buy them from the shop. It's not your main sources of collecting ammo. Your ammo also acts more or less differently from your typical FPS. You have 
  • Zapflies: More like a stun gun. This thing rarely kills but you use it a lot like shooting machines with these to activate them.
  • Bolamites: Which are spiders that essentially ties up your enemies so they can't yell for help and become easy to bag. The upgraded version is awesome to use.
  • Boombats: Your grenade launcher. They explode
  • Chippunks: You might find this useless but these are used to distract your enemies. Kinda like how Batman does in Arkham games to lure enemies and stealth kill em.(yeah I know Batman doesn't kill.)
  • Fuzzles: Fuzzles are like Bear traps. You can shoot them directly at the enemy or shoot the ground and lay traps. Once they hit most enemies. The enemy will focused on getting the little guys off them. 
  • Stingbees: Pretty much a machine gun. A really weak machine gun. I didn't find this useful till after the upgrade where they gained a homing ability and damage increase. 
  • Stunkz: I found this hard to use. But it is useful. These stun most enemies making them having to cough and even barf. While they're stunned they can be bagged. I don't really like the upgrade but it is useful since the enemies started using shields. But it changes the weapon entirely by sucking up nearly every enemy to knock them over. But they're not really stunned.
  • Thudslugs: Your shotgun. And like a shotgun, only does real damage up close.
  • Sniper Darts: I didn't figure out how to use this until later. It's not very useful. Just click the left stick more than once to go into a zoom in mode. This doesn't really do much damage though. 
You can equip 2 different types of ammo at the same time. (Sniper darts have there own active slot).  So you can use them in various combos. Making use of all of these to take down enemies and capture bounty's.

The goal of this game is obviously to collect bounties. But you're given the option to capture the enemy dead or alive. They're worth more alive however. But obviously harder to bag. So you need to beat the crap out of your enemies enough to bag them. Kinda like Batman who will beat a guy to the point of having brain damage but not kill them. This can get difficult when it comes to your bounty itself. They will not go quietly. 

The Bounties Themselves

Each bounty you face off against has a different way of fighting you. While on almost every fight you have to deal with the guy's cronies first. The boss itself handles differently. One guy you can only shoot his back to take him down. But you can only get an opening to shot his back if he's busy trying to break the platforms your standing on above him. 

Another boss has tons of minions while he shoots you from a mine cart. You can only bring him down by shooting the track switches at the right time.

Even a boss who's security produces near infinite bad guys. But breaking through her defenses isn't easy. 

No 2 bosses are the exact same and taking them down can be a bit different. One boss I killed by dropping into a set of turbine fans. But your main goal is to bag these guys alive. They're worth more alive then dead. It's pretty much good luck catching them alive. 

That is until the last stretch of the game where pretty much everybody dies. Even if you bag them. You have no more need for cash at this point. So you're told that your new ammo bag you can capture enemies and they'll get eaten by your live ammo and in-turn produce more ammo for you. ....Dark.


I find the difficulty can range from moderate to unforgiving hard. Even frustratingly hard. My problem with it lies when there's a lack certain things you need to combat enemies. Or there just being way too many clustered in one area. 

You also find that bosses will find you regardless of your efforts to hide in bushes. Where normal enemies will typically lose sight of you by hiding in these spots and the game will say you're hidden. The bosses apparently have a bloodhound's nose and eyes of hawk cause they easily track you down and beat you to pulp for foolishly trying to hide. 

It's worse when I have very little cover or no hiding spots to rest. The enemies are even smart to notice that they're putting a ton of pressure on you and actually come out of there hiding spots to lay even more gunfire on you. You just want a break but they're not gonna give it. You have to be ready. Often times you'll find yourself retrying over and over again to beat a boss and your only knowledge to defeat the boss is where the enemies will appear and what you should try to clear them out quickly. Or whittle them down one by one.

The worst was the last stretch of levels. Although I got tons of ammo and upgrades. The enemies I ended up fighting weren't playing around either. Between being annoyed by the screaming townsfolk. I had to avoid sticky grenades and tons of suppressive gunfire. They even went as far as to bring out a tank that shoots electricity. Thankfully the game did leave some things for me to try to cut down on enemy numbers such as breaking the computers to electrify them. 

The worst of the difficulty showed it's ugly head at the last part. The villagers have laid siege to Sekto's stronghold and then said they're going to blow everything up. I got 3 and half minutes to get out of there. While the stranger can run like a gazelle. This quickly turned into a Halo moment. You know where you have to escape in a time limit or die. Only difference is these guys can aim and I can't really afford to stop and catch my breath. Stopping meant death. What made it worse is that each time I died and retry'd I ended up taking damage and dying in a different way than before. Sometimes this one shotgun would not shoot me or miss. Other times 3 of them shot me and had deadly accuracy. WHAT THE HELL?! I had to just grind and bear it hoping that I can find a way to save time and pray I don't get shot. I even came up with tactics on running such as jumping constantly so I don't lose speed going uphill. I was pissed. 

Then comes the final boss. And like most. He has 2 phases. The first phase puts me against 2 bosses I fought before but this time they're relentless and I can't afford to just focus only one on at time. They can tie me up in this weird webbing and spin around like beyblades. They even managed to combo me to death. O_O
Then the final boss...he has a 1-2 hit kill laser. I didn't know what I was supposed to shoot. I tried shooting at him and it looked as if his shield went down. That wasn't it. I tried the generators. Nope???? I tried the guns. Nope. After reading a guide I am supposed to shoot the generators...but A LOT! I was relieved after I finished this. 

Nice Glitch

So I found a glitch on the last set of levels. Should game try to auto-save your progress via checkpoints and you just so happened to die. The game will say that there's nothing to load and kick you back to the title screen. Forcing you to manually load your save file. 

Music and Sounds

Well the music fits the setting. And kicks up when you're in combat. Problem arises when there's way too much gunfire. I wish I knew that in the options I could mess with the sound volumes a bit and turn on subtitles. I honestly shouldn't have to mess with volume levels I usually turn them up to full blast unless some stupid 3rd party company wants to claim the music like they always do for Youtube. 

The voices I do have a slight problem with. While it does have the stereotype country accent going for it. Certain voices are either annoying or I have trouble making out what they're saying. Especially Stranger's voice. 


This was a pretty fun experience. Glad this game was remade for PSN. Apparently it's been remade again for mobile phones. Go figure. While the story is somewhat dark and leaves me wondering. Along with frustrating gameplay in spots. This game is good.